aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/BulletSPlugin/BSActors.cs
diff options
context:
space:
mode:
authorRobert Adams2013-07-23 08:13:56 -0700
committerRobert Adams2013-07-23 08:13:56 -0700
commit75686e0e49308a21ca013d246544f88cd8e90cbd (patch)
tree5d817ecbf47923bba8b0a7e56fbdb0ef5b2a1f61 /OpenSim/Region/Physics/BulletSPlugin/BSActors.cs
parentRevert "Revert "BulletSim: only create vehicle prim actor when vehicles are e... (diff)
downloadopensim-SC_OLD-75686e0e49308a21ca013d246544f88cd8e90cbd.zip
opensim-SC_OLD-75686e0e49308a21ca013d246544f88cd8e90cbd.tar.gz
opensim-SC_OLD-75686e0e49308a21ca013d246544f88cd8e90cbd.tar.bz2
opensim-SC_OLD-75686e0e49308a21ca013d246544f88cd8e90cbd.tar.xz
Revert "Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable""
Found that the vehicle movement problem was not caused by these physics changes. This reverts commit 7b187deb19517aa7c880458894643a5448566a94.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSActors.cs')
0 files changed, 0 insertions, 0 deletions