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author | Robert Adams | 2013-04-08 06:27:01 -0700 |
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committer | Robert Adams | 2013-04-08 06:27:45 -0700 |
commit | 99f39836a1879a807bb7d6bf5bf793c3a99584c4 (patch) | |
tree | 9bd5c4957f508a32aaf7fbff708d952fbe242261 /OpenSim/Region/Physics/BulletSPlugin/BSActorSetTorque.cs | |
parent | BulletSim: clean up actor code so routines use the same coding pattern. (diff) | |
download | opensim-SC_OLD-99f39836a1879a807bb7d6bf5bf793c3a99584c4.zip opensim-SC_OLD-99f39836a1879a807bb7d6bf5bf793c3a99584c4.tar.gz opensim-SC_OLD-99f39836a1879a807bb7d6bf5bf793c3a99584c4.tar.bz2 opensim-SC_OLD-99f39836a1879a807bb7d6bf5bf793c3a99584c4.tar.xz |
BulletSim: moving comments around. No functional change.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSActorSetTorque.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSActorSetTorque.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSActorSetTorque.cs b/OpenSim/Region/Physics/BulletSPlugin/BSActorSetTorque.cs index 159a3a8..7a791ec 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSActorSetTorque.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSActorSetTorque.cs | |||
@@ -65,7 +65,7 @@ public class BSActorSetTorque : BSActor | |||
65 | // BSActor.Refresh() | 65 | // BSActor.Refresh() |
66 | public override void Refresh() | 66 | public override void Refresh() |
67 | { | 67 | { |
68 | m_physicsScene.DetailLog("{0},BSActorSetTorque,refresh", m_controllingPrim.LocalID); | 68 | m_physicsScene.DetailLog("{0},BSActorSetTorque,refresh,torque={1}", m_controllingPrim.LocalID, m_controllingPrim.RawTorque); |
69 | 69 | ||
70 | // If not active any more, get rid of me (shouldn't ever happen, but just to be safe) | 70 | // If not active any more, get rid of me (shouldn't ever happen, but just to be safe) |
71 | if (m_controllingPrim.RawTorque == OMV.Vector3.Zero) | 71 | if (m_controllingPrim.RawTorque == OMV.Vector3.Zero) |