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authorRobert Adams2013-04-28 14:44:21 -0700
committerRobert Adams2013-04-29 07:38:40 -0700
commite5582939fd8d78b61c6f1eeda6de45d94f4b4926 (patch)
tree1f990ab6f73f4e787566031af35c7c59c89968aa /OpenSim/Region/Physics/BulletSPlugin/BSActorSetForce.cs
parentBulletSim: complete BSShape classes. (diff)
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BulletSim: massive refactor of shape classes. Removed shape specific code from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSActorSetForce.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSActorSetForce.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSActorSetForce.cs b/OpenSim/Region/Physics/BulletSPlugin/BSActorSetForce.cs
index 3ad138d..c0f40fd 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSActorSetForce.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSActorSetForce.cs
@@ -89,8 +89,8 @@ public class BSActorSetForce : BSActor
89 // The object's physical representation is being rebuilt so pick up any physical dependencies (constraints, ...). 89 // The object's physical representation is being rebuilt so pick up any physical dependencies (constraints, ...).
90 // Register a prestep action to restore physical requirements before the next simulation step. 90 // Register a prestep action to restore physical requirements before the next simulation step.
91 // Called at taint-time. 91 // Called at taint-time.
92 // BSActor.RemoveBodyDependencies() 92 // BSActor.RemoveDependencies()
93 public override void RemoveBodyDependencies() 93 public override void RemoveDependencies()
94 { 94 {
95 // Nothing to do for the hoverer since it is all software at pre-step action time. 95 // Nothing to do for the hoverer since it is all software at pre-step action time.
96 } 96 }