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authorRobert Adams2012-09-25 15:01:18 -0700
committerRobert Adams2012-09-27 22:01:42 -0700
commit735d89e3692bb7c620b9e3c248a1dbd5924b8b3f (patch)
tree0d31723cc7302e4928de6ac69905787099442bf1 /OpenSim/Region/Physics/BulletSPlugin/BS6DofConstraint.cs
parentBulletSim: renamed members of BulletShape, BulletSim and BulletBody (diff)
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BulletSim: btGhostObjects working to make 'volume detect' work.
Rearrangement and cleanup of shape collection code. Much more readable. Enabling and use of collision filters and masks. Addition of ID to body creation BulletSimAPI calls so always set in shape for collision reporting. Change default of ShouldSplitSimulationIslands and ShouldRandomizeSolverOrder from 'false' to 'true'. When 'false', this suppresses NO_CONTACT_RESPONSE which makes volume detect fail.
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