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authorRobert Adams2012-12-31 16:22:45 -0800
committerRobert Adams2012-12-31 19:57:24 -0800
commit3d0fc708647ceb734385f90e2f22be9774e2171e (patch)
tree07fa083aa3507a16c4e094beb164f9b8312fe0a4 /OpenSim/Region/Physics/BulletSNPlugin/BSPrim.cs
parentBulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ... (diff)
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BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
Update BulletSim DLLs and SOs with simplier step function interface.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSNPlugin/BSPrim.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSNPlugin/BSPrim.cs4
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Region/Physics/BulletSNPlugin/BSPrim.cs b/OpenSim/Region/Physics/BulletSNPlugin/BSPrim.cs
index 9c4ba30..aadb5b2 100644
--- a/OpenSim/Region/Physics/BulletSNPlugin/BSPrim.cs
+++ b/OpenSim/Region/Physics/BulletSNPlugin/BSPrim.cs
@@ -111,10 +111,6 @@ public sealed class BSPrim : BSPhysObject
111 111
112 _mass = CalculateMass(); 112 _mass = CalculateMass();
113 113
114 // No body or shape yet
115 PhysBody = new BulletBody(LocalID);
116 PhysShape = new BulletShape();
117
118 Linkset.Refresh(this); 114 Linkset.Refresh(this);
119 115
120 DetailLog("{0},BSPrim.constructor,call", LocalID); 116 DetailLog("{0},BSPrim.constructor,call", LocalID);