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authorMelanie2010-10-06 00:27:10 +0100
committerMelanie2010-10-06 00:27:10 +0100
commitd8149373c15d9ec39c0f836a337e58b633f45829 (patch)
tree3678027b5eb7f1cdfb29b1c0c80bd0c3d7a62ae6 /OpenSim/Region/OptionalModules/World
parentAvoid throwing errors when adding existing meshes to the render scene (diff)
parentRemove sirikata project (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/OptionalModules/World')
-rw-r--r--OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
index e42dbf2..7e1b5ac 100644
--- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
+++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
@@ -812,7 +812,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
812 // gets the object data. If the data sent by the client doesn't match the object, the viewer probably has an 812 // gets the object data. If the data sent by the client doesn't match the object, the viewer probably has an
813 // old idea of what the object properties are. Viewer developer Hazim informed us that the base module 813 // old idea of what the object properties are. Viewer developer Hazim informed us that the base module
814 // didn't check the client sent data against the object do any. Since the base modules are the 814 // didn't check the client sent data against the object do any. Since the base modules are the
815 // 'crowning glory' examples of good practice.. 815 // 'crowning glory' examples of good practice..
816 816
817 // Validate that the object exists in the scene the user is in 817 // Validate that the object exists in the scene the user is in
818 SceneObjectPart part = s.GetSceneObjectPart(localID); 818 SceneObjectPart part = s.GetSceneObjectPart(localID);