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authorMelanie2011-11-07 02:40:35 +0000
committerMelanie2011-11-07 02:40:35 +0000
commit6d92d6514079eff8d3d50c6397ae70f0b916c373 (patch)
tree97c37d287a476dfd221f1a750c088d04651c9ace /OpenSim/Region/OptionalModules/World/NPC
parentFix build break (diff)
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That such a trivial change can be so difficult to get right. Fix it this time.
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index e368d21..6305d27 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -287,7 +287,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
287 // default avatar. 287 // default avatar.
288 Assert.That( 288 Assert.That(
289 npc.AbsolutePosition, 289 npc.AbsolutePosition,
290 Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.8454993))); 290 Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.8454993f)));
291 291
292 npcModule.Stand(npc.UUID, scene); 292 npcModule.Stand(npc.UUID, scene);
293 293