aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/OptionalModules/World/NPC
diff options
context:
space:
mode:
authorMelanie Thielker2009-05-04 14:25:19 +0000
committerMelanie Thielker2009-05-04 14:25:19 +0000
commit36dd346a91a4dab41e7acb5edc1a8b62f32757bc (patch)
tree15569139ecde844ddd5d24c60c60ccedf522ba6a /OpenSim/Region/OptionalModules/World/NPC
parentAdd a skeleton class, "RemoteConsole", for a console that uses REST (diff)
downloadopensim-SC_OLD-36dd346a91a4dab41e7acb5edc1a8b62f32757bc.zip
opensim-SC_OLD-36dd346a91a4dab41e7acb5edc1a8b62f32757bc.tar.gz
opensim-SC_OLD-36dd346a91a4dab41e7acb5edc1a8b62f32757bc.tar.bz2
opensim-SC_OLD-36dd346a91a4dab41e7acb5edc1a8b62f32757bc.tar.xz
Add a method to flush the prim update buffers once a frame, since the timer
appear to be too slow to be useful, or fail too fire. I may remove the timers as a consequence if this.
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index b20b15b..d3be827 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -631,6 +631,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC
631 { 631 {
632 } 632 }
633 633
634 public void FlushPrimUpdates()
635 {
636 }
637
634 public virtual void SendInventoryFolderDetails(UUID ownerID, UUID folderID, 638 public virtual void SendInventoryFolderDetails(UUID ownerID, UUID folderID,
635 List<InventoryItemBase> items, 639 List<InventoryItemBase> items,
636 List<InventoryFolderBase> folders, 640 List<InventoryFolderBase> folders,