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authorJohn Hurliman2009-11-05 13:10:58 -0800
committerJohn Hurliman2009-11-05 13:10:58 -0800
commitafef1ac191d32e9c1514c294b17e404b1d4ae217 (patch)
treec390ef81c9c30922c2e95e32844832919884fd9c /OpenSim/Region/OptionalModules/Scripting
parentApplying #4332, optional packet statistics logging (diff)
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Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting')
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs5
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs
index 963cab5..8ea7ad3 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs
@@ -49,11 +49,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
49 49
50 public UUID SaveBitmap(Bitmap data, bool lossless, bool temporary) 50 public UUID SaveBitmap(Bitmap data, bool lossless, bool temporary)
51 { 51 {
52 AssetBase asset = new AssetBase(); 52 AssetBase asset = new AssetBase(UUID.Random(), "MRMDynamicImage", (sbyte)AssetType.Texture);
53 asset.FullID = UUID.Random();
54 asset.Data = OpenJPEG.EncodeFromImage(data, lossless); 53 asset.Data = OpenJPEG.EncodeFromImage(data, lossless);
55 asset.Name = "MRMDynamicImage";
56 asset.Type = 0;
57 asset.Description = "MRM Image"; 54 asset.Description = "MRM Image";
58 asset.Local = false; 55 asset.Local = false;
59 asset.Temporary = temporary; 56 asset.Temporary = temporary;