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author | Justin Clark-Casey (justincc) | 2013-09-27 19:14:21 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-09-27 22:29:10 +0100 |
commit | e6c0267def09280761a6f2cbc668b2d0ad7f2753 (patch) | |
tree | 5ee0d4e25b3f5387e694c64325760d3221a2ad06 /OpenSim/Region/OptionalModules/PrimLimitsModule | |
parent | minor code formatting for the sake of consistency and readability (diff) | |
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refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
Adds IScene.CloseAgent() to replace RemoveClient()
Diffstat (limited to 'OpenSim/Region/OptionalModules/PrimLimitsModule')
0 files changed, 0 insertions, 0 deletions