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authoronefang2019-05-19 21:24:15 +1000
committeronefang2019-05-19 21:24:15 +1000
commit5e4d6cab00cb29cd088ab7b62ab13aff103b64cb (patch)
treea9fbc62df9eb2d1d9ba2698d8552eae71eca20d8 /OpenSim/Region/OptionalModules/Example
parentAdd a build script. (diff)
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Dump OpenSim 0.9.0.1 into it's own branch.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Example')
-rw-r--r--OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs28
-rw-r--r--OpenSim/Region/OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs32
-rw-r--r--OpenSim/Region/OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs10
3 files changed, 35 insertions, 35 deletions
diff --git a/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs b/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
index bbf7168..95a2dd6 100644
--- a/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
+++ b/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
@@ -46,12 +46,12 @@ namespace OpenSim.Region.OptionalModules.Example.BareBonesNonShared
46 /// </summary> 46 /// </summary>
47 /// <remarks> 47 /// <remarks>
48 /// This module is the simplest possible example of a non-shared region module (a module where each scene/region 48 /// This module is the simplest possible example of a non-shared region module (a module where each scene/region
49 /// in the simulator has its own copy). If anybody wants to create a more complex example in the future then 49 /// in the simulator has its own copy). If anybody wants to create a more complex example in the future then
50 /// please create a separate class. 50 /// please create a separate class.
51 /// 51 ///
52 /// This module is not active by default. If you want to see it in action, 52 /// This module is not active by default. If you want to see it in action,
53 /// then just uncomment the line below starting with [Extension(Path... 53 /// then just uncomment the line below starting with [Extension(Path...
54 /// 54 ///
55 /// When the module is enabled it will print messages when it receives certain events to the screen and the log 55 /// When the module is enabled it will print messages when it receives certain events to the screen and the log
56 /// file. 56 /// file.
57 /// </remarks> 57 /// </remarks>
@@ -59,34 +59,34 @@ namespace OpenSim.Region.OptionalModules.Example.BareBonesNonShared
59 public class BareBonesNonSharedModule : INonSharedRegionModule 59 public class BareBonesNonSharedModule : INonSharedRegionModule
60 { 60 {
61 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 61 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
62 62
63 public string Name { get { return "Bare Bones Non Shared Module"; } } 63 public string Name { get { return "Bare Bones Non Shared Module"; } }
64 64
65 public Type ReplaceableInterface { get { return null; } } 65 public Type ReplaceableInterface { get { return null; } }
66 66
67 public void Initialise(IConfigSource source) 67 public void Initialise(IConfigSource source)
68 { 68 {
69 m_log.DebugFormat("[BARE BONES NON SHARED]: INITIALIZED MODULE"); 69 m_log.DebugFormat("[BARE BONES NON SHARED]: INITIALIZED MODULE");
70 } 70 }
71 71
72 public void Close() 72 public void Close()
73 { 73 {
74 m_log.DebugFormat("[BARE BONES NON SHARED]: CLOSED MODULE"); 74 m_log.DebugFormat("[BARE BONES NON SHARED]: CLOSED MODULE");
75 } 75 }
76 76
77 public void AddRegion(Scene scene) 77 public void AddRegion(Scene scene)
78 { 78 {
79 m_log.DebugFormat("[BARE BONES NON SHARED]: REGION {0} ADDED", scene.RegionInfo.RegionName); 79 m_log.DebugFormat("[BARE BONES NON SHARED]: REGION {0} ADDED", scene.RegionInfo.RegionName);
80 } 80 }
81 81
82 public void RemoveRegion(Scene scene) 82 public void RemoveRegion(Scene scene)
83 { 83 {
84 m_log.DebugFormat("[BARE BONES NON SHARED]: REGION {0} REMOVED", scene.RegionInfo.RegionName); 84 m_log.DebugFormat("[BARE BONES NON SHARED]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
85 } 85 }
86 86
87 public void RegionLoaded(Scene scene) 87 public void RegionLoaded(Scene scene)
88 { 88 {
89 m_log.DebugFormat("[BARE BONES NON SHARED]: REGION {0} LOADED", scene.RegionInfo.RegionName); 89 m_log.DebugFormat("[BARE BONES NON SHARED]: REGION {0} LOADED", scene.RegionInfo.RegionName);
90 } 90 }
91 } 91 }
92} \ No newline at end of file 92} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs b/OpenSim/Region/OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs
index 46fea3e..1271e3f 100644
--- a/OpenSim/Region/OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs
+++ b/OpenSim/Region/OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs
@@ -46,52 +46,52 @@ namespace OpenSim.Region.OptionalModules.Example.BareBonesShared
46 /// </summary> 46 /// </summary>
47 /// <remarks> 47 /// <remarks>
48 /// This module is the simplest possible example of a shared region module (a module which is shared by every 48 /// This module is the simplest possible example of a shared region module (a module which is shared by every
49 /// scene/region running on the simulator). If anybody wants to create a more complex example in the future then 49 /// scene/region running on the simulator). If anybody wants to create a more complex example in the future then
50 /// please create a separate class. 50 /// please create a separate class.
51 /// 51 ///
52 /// This module is not active by default. If you want to see it in action, 52 /// This module is not active by default. If you want to see it in action,
53 /// then just uncomment the line below starting with [Extension(Path... 53 /// then just uncomment the line below starting with [Extension(Path...
54 /// 54 ///
55 /// When the module is enabled it will print messages when it receives certain events to the screen and the log 55 /// When the module is enabled it will print messages when it receives certain events to the screen and the log
56 /// file. 56 /// file.
57 /// </remarks> 57 /// </remarks>
58 //[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BareBonesSharedModule")] 58 //[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BareBonesSharedModule")]
59 public class BareBonesSharedModule : ISharedRegionModule 59 public class BareBonesSharedModule : ISharedRegionModule
60 { 60 {
61 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 61 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
62 62
63 public string Name { get { return "Bare Bones Shared Module"; } } 63 public string Name { get { return "Bare Bones Shared Module"; } }
64 64
65 public Type ReplaceableInterface { get { return null; } } 65 public Type ReplaceableInterface { get { return null; } }
66 66
67 public void Initialise(IConfigSource source) 67 public void Initialise(IConfigSource source)
68 { 68 {
69 m_log.DebugFormat("[BARE BONES SHARED]: INITIALIZED MODULE"); 69 m_log.DebugFormat("[BARE BONES SHARED]: INITIALIZED MODULE");
70 } 70 }
71 71
72 public void PostInitialise() 72 public void PostInitialise()
73 { 73 {
74 m_log.DebugFormat("[BARE BONES SHARED]: POST INITIALIZED MODULE"); 74 m_log.DebugFormat("[BARE BONES SHARED]: POST INITIALIZED MODULE");
75 } 75 }
76 76
77 public void Close() 77 public void Close()
78 { 78 {
79 m_log.DebugFormat("[BARE BONES SHARED]: CLOSED MODULE"); 79 m_log.DebugFormat("[BARE BONES SHARED]: CLOSED MODULE");
80 } 80 }
81 81
82 public void AddRegion(Scene scene) 82 public void AddRegion(Scene scene)
83 { 83 {
84 m_log.DebugFormat("[BARE BONES SHARED]: REGION {0} ADDED", scene.RegionInfo.RegionName); 84 m_log.DebugFormat("[BARE BONES SHARED]: REGION {0} ADDED", scene.RegionInfo.RegionName);
85 } 85 }
86 86
87 public void RemoveRegion(Scene scene) 87 public void RemoveRegion(Scene scene)
88 { 88 {
89 m_log.DebugFormat("[BARE BONES SHARED]: REGION {0} REMOVED", scene.RegionInfo.RegionName); 89 m_log.DebugFormat("[BARE BONES SHARED]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
90 } 90 }
91 91
92 public void RegionLoaded(Scene scene) 92 public void RegionLoaded(Scene scene)
93 { 93 {
94 m_log.DebugFormat("[BARE BONES SHARED]: REGION {0} LOADED", scene.RegionInfo.RegionName); 94 m_log.DebugFormat("[BARE BONES SHARED]: REGION {0} LOADED", scene.RegionInfo.RegionName);
95 } 95 }
96 } 96 }
97} \ No newline at end of file 97} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs b/OpenSim/Region/OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs
index 5bf0ed4..0747cc0 100644
--- a/OpenSim/Region/OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs
+++ b/OpenSim/Region/OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs
@@ -40,7 +40,7 @@ using OpenSim.Framework.Servers.HttpServer;
40 40
41namespace OpenSim.Region.OptionalModules.WebSocketEchoModule 41namespace OpenSim.Region.OptionalModules.WebSocketEchoModule
42{ 42{
43 43
44 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WebSocketEchoModule")] 44 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WebSocketEchoModule")]
45 public class WebSocketEchoModule : ISharedRegionModule 45 public class WebSocketEchoModule : ISharedRegionModule
46 { 46 {
@@ -111,7 +111,7 @@ namespace OpenSim.Region.OptionalModules.WebSocketEchoModule
111 obj.SendPingCheck(); 111 obj.SendPingCheck();
112 } 112 }
113 113
114 114
115 private void HandlerOnOnUpgradeCompleted(object sender, UpgradeCompletedEventArgs completeddata) 115 private void HandlerOnOnUpgradeCompleted(object sender, UpgradeCompletedEventArgs completeddata)
116 { 116 {
117 WebSocketHttpServerHandler obj = sender as WebSocketHttpServerHandler; 117 WebSocketHttpServerHandler obj = sender as WebSocketHttpServerHandler;
@@ -136,14 +136,14 @@ namespace OpenSim.Region.OptionalModules.WebSocketEchoModule
136 obj.Dispose(); 136 obj.Dispose();
137 } 137 }
138 138
139 // Shutting down.. so shut down all sockets. 139 // Shutting down.. so shut down all sockets.
140 // Note.. this should be done outside of an ienumerable if you're also hook to the close event. 140 // Note.. this should be done outside of an ienumerable if you're also hook to the close event.
141 public void Close() 141 public void Close()
142 { 142 {
143 if (!enabled) 143 if (!enabled)
144 return; 144 return;
145 145
146 // We convert this to a for loop so we're not in in an IEnumerable when the close 146 // We convert this to a for loop so we're not in in an IEnumerable when the close
147 //call triggers an event which then removes item from _activeHandlers that we're enumerating 147 //call triggers an event which then removes item from _activeHandlers that we're enumerating
148 WebSocketHttpServerHandler[] items = new WebSocketHttpServerHandler[_activeHandlers.Count]; 148 WebSocketHttpServerHandler[] items = new WebSocketHttpServerHandler[_activeHandlers.Count];
149 _activeHandlers.CopyTo(items); 149 _activeHandlers.CopyTo(items);