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authorCharles Krinke2009-06-14 16:32:50 +0000
committerCharles Krinke2009-06-14 16:32:50 +0000
commit8d24168befd3bcecbdd19cdea091233eb113dfc7 (patch)
tree9027511fbca390c0b89947abff9b87f65e05ce5d /OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs
parentBug fix in remote neighbour connector. (diff)
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Thank you kindly, M1sha, for a patch that improves the treePopulator module:
(a) Implements the ICommandableModule interface to clean up the user interface (b) Uses a specification for a 'copse' (collected group of trees) which permits via an xml file: Tree type; Tree Line (high and low), Seed point; Radius of Copse; Number of required trees; Initial size of seeded tree; maximum size of seeded tree; growth rate; freeze growth state (c) Multiple Copse may be defined for a region (d) Growth on individual copse may be frozen or restarted, or all growth disabled/enabled (e) Copse definitions are persistant, they are reloaded from the trees present on a region restart (f) All trees in a copse may be removed and the copse definition deleted in one command
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