diff options
Cleaned up the LookAt code in SOP and SOG. Added support for incrementally
rotating physical objects. This does not use physics. Currently the rate
of change is determined as 1 / (PI * Strength).
Diffstat (limited to 'OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs')
0 files changed, 0 insertions, 0 deletions