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authorSean Dague2008-04-07 23:15:35 +0000
committerSean Dague2008-04-07 23:15:35 +0000
commitf43681510725f5b95fcb864a1f3e4b744fcaf992 (patch)
tree2d34caa75488d1c608d1a21b4888cb0f264a6cba /OpenSim/Region/Modules
parentneeded to add 4 characters to support the dashes (diff)
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Refactor InventoryItemBase to do the following:
* wrap fields as Properties * rename some fields/properties to more sensible names * set style to PropName to match more standard C# approach
Diffstat (limited to 'OpenSim/Region/Modules')
-rw-r--r--OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
index f413fb9..ae522ef 100644
--- a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
@@ -303,7 +303,7 @@ namespace OpenSim.Region.Modules.AvatarFactory
303 InventoryItemBase baseItem = profile.RootFolder.HasItem(wear.ItemID); 303 InventoryItemBase baseItem = profile.RootFolder.HasItem(wear.ItemID);
304 if (baseItem != null) 304 if (baseItem != null)
305 { 305 {
306 assetId = baseItem.assetID; 306 assetId = baseItem.AssetID;
307 avatAppearance.Wearables[wear.Type].AssetID = assetId; 307 avatAppearance.Wearables[wear.Type].AssetID = assetId;
308 avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID; 308 avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID;
309 309