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author | Melanie Thielker | 2010-06-01 01:07:46 +0200 |
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committer | Melanie Thielker | 2010-06-01 01:07:46 +0200 |
commit | 70f779041334e7cf3642c334e9800362afde7895 (patch) | |
tree | 641ab8f62f6ec43ec21c969ea4ee0c7794aee394 /OpenSim/Region/Framework | |
parent | Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca... (diff) | |
download | opensim-SC_OLD-70f779041334e7cf3642c334e9800362afde7895.zip opensim-SC_OLD-70f779041334e7cf3642c334e9800362afde7895.tar.gz opensim-SC_OLD-70f779041334e7cf3642c334e9800362afde7895.tar.bz2 opensim-SC_OLD-70f779041334e7cf3642c334e9800362afde7895.tar.xz |
Split GetAxisAlignedBoundingBox into two methods to allow calculation of
combined bounding boxes and offsets
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 21 |
1 files changed, 19 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 509ec01..4203ba9 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -794,9 +794,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
794 | /// offsetHeight is the offset in the Z axis from the centre of the bounding box to the centre of the root prim | 794 | /// offsetHeight is the offset in the Z axis from the centre of the bounding box to the centre of the root prim |
795 | /// </summary> | 795 | /// </summary> |
796 | /// <returns></returns> | 796 | /// <returns></returns> |
797 | public Vector3 GetAxisAlignedBoundingBox(out float offsetHeight) | 797 | public void GetAxisAlignedBoundingBoxRaw(out float minX, out float maxX, out float minY, out float maxY, out float minZ, out float maxZ) |
798 | { | 798 | { |
799 | float maxX = -256f, maxY = -256f, maxZ = -256f, minX = 256f, minY = 256f, minZ = 256f; | 799 | maxX = -256f; |
800 | maxY = -256f; | ||
801 | maxZ = -256f; | ||
802 | minX = 256f; | ||
803 | minY = 256f; | ||
804 | minZ = 256f; | ||
805 | |||
800 | lockPartsForRead(true); | 806 | lockPartsForRead(true); |
801 | { | 807 | { |
802 | foreach (SceneObjectPart part in m_parts.Values) | 808 | foreach (SceneObjectPart part in m_parts.Values) |
@@ -1034,7 +1040,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
1034 | } | 1040 | } |
1035 | } | 1041 | } |
1036 | lockPartsForRead(false); | 1042 | lockPartsForRead(false); |
1043 | } | ||
1044 | |||
1045 | public Vector3 GetAxisAlignedBoundingBox(out float offsetHeight) | ||
1046 | { | ||
1047 | float minX; | ||
1048 | float maxX; | ||
1049 | float minY; | ||
1050 | float maxY; | ||
1051 | float minZ; | ||
1052 | float maxZ; | ||
1037 | 1053 | ||
1054 | GetAxisAlignedBoundingBoxRaw(out minX, out maxX, out minY, out maxY, out minZ, out maxZ); | ||
1038 | Vector3 boundingBox = new Vector3(maxX - minX, maxY - minY, maxZ - minZ); | 1055 | Vector3 boundingBox = new Vector3(maxX - minX, maxY - minY, maxZ - minZ); |
1039 | 1056 | ||
1040 | offsetHeight = 0; | 1057 | offsetHeight = 0; |