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authorSignpostMarv2012-09-19 20:27:52 +0100
committerJustin Clark-Casey (justincc)2012-09-20 01:50:40 +0100
commit696b3f66c482aa6ee56b0a0d7cd3686a43e59503 (patch)
tree8062c99e621141bc95044829fbbb3a5269cee87c /OpenSim/Region/Framework
parentDocumentation of agent-related events (diff)
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minor tweaks to existing comments for IDE goodness
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs11
1 files changed, 7 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 48a85a2..e415e09 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -496,9 +496,10 @@ namespace OpenSim.Region.Framework.Scenes
496 public event AvatarKillData OnAvatarKilled; 496 public event AvatarKillData OnAvatarKilled;
497 public delegate void AvatarKillData(uint KillerLocalID, ScenePresence avatar); 497 public delegate void AvatarKillData(uint KillerLocalID, ScenePresence avatar);
498 498
499// public delegate void ScriptTimerEvent(uint localID, double timerinterval); 499 /*
500 500 public delegate void ScriptTimerEvent(uint localID, double timerinterval);
501// public event ScriptTimerEvent OnScriptTimerEvent; 501 public event ScriptTimerEvent OnScriptTimerEvent;
502 */
502 503
503 public delegate void EstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour); 504 public delegate void EstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour);
504 public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID); 505 public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID);
@@ -724,7 +725,9 @@ namespace OpenSim.Region.Framework.Scenes
724 public UUID sender; 725 public UUID sender;
725 public UUID receiver; 726 public UUID receiver;
726 727
727 // Always false. The SL protocol sucks. 728 /// <summary>
729 /// Always false. The SL protocol sucks.
730 /// </summary>
728 public bool authenticated = false; 731 public bool authenticated = false;
729 732
730 public int amount; 733 public int amount;