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author | Melanie | 2011-10-24 18:22:36 +0200 |
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committer | Melanie | 2011-10-24 18:22:36 +0200 |
commit | 4a6160e7ad6284de8eef48892c6a6e133d4ddc2f (patch) | |
tree | a90b9ab6941b5bc168b5752b9a1804e491df4e84 /OpenSim/Region/Framework | |
parent | Allow updating the movement animation while flying. This fixes falling, (diff) | |
download | opensim-SC_OLD-4a6160e7ad6284de8eef48892c6a6e133d4ddc2f.zip opensim-SC_OLD-4a6160e7ad6284de8eef48892c6a6e133d4ddc2f.tar.gz opensim-SC_OLD-4a6160e7ad6284de8eef48892c6a6e133d4ddc2f.tar.bz2 opensim-SC_OLD-4a6160e7ad6284de8eef48892c6a6e133d4ddc2f.tar.xz |
Fake an AgentCircuitData if none is available rather than crashing out
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 26 |
1 files changed, 24 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 80d7871..98bc44f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -5360,16 +5360,38 @@ namespace OpenSim.Region.Framework.Scenes | |||
5360 | } | 5360 | } |
5361 | } | 5361 | } |
5362 | 5362 | ||
5363 | ScenePresence presence = GetScenePresence(agentID); | ||
5364 | IClientAPI client = null; | ||
5365 | AgentCircuitData aCircuit = null; | ||
5366 | |||
5367 | if (presence != null) | ||
5368 | { | ||
5369 | client = presence.ControllingClient; | ||
5370 | if (client != null) | ||
5371 | aCircuit = client.RequestClientInfo(); | ||
5372 | } | ||
5373 | |||
5374 | // We may be called before there is a presence or a client. | ||
5375 | // Fake AgentCircuitData to keep IAuthorizationModule smiling | ||
5376 | if (client == null) | ||
5377 | { | ||
5378 | aCircuit = new AgentCircuitData(); | ||
5379 | aCircuit.AgentID = agentID; | ||
5380 | aCircuit.firstname = String.Empty; | ||
5381 | aCircuit.lastname = String.Empty; | ||
5382 | } | ||
5383 | |||
5363 | try | 5384 | try |
5364 | { | 5385 | { |
5365 | if (!AuthorizeUser(GetScenePresence(agentID).ControllingClient.RequestClientInfo(), out reason)) | 5386 | if (!AuthorizeUser(aCircuit, out reason)) |
5366 | { | 5387 | { |
5367 | // m_log.DebugFormat("[SCENE]: Denying access for {0}", agentID); | 5388 | // m_log.DebugFormat("[SCENE]: Denying access for {0}", agentID); |
5368 | return false; | 5389 | return false; |
5369 | } | 5390 | } |
5370 | } | 5391 | } |
5371 | catch | 5392 | catch (Exception e) |
5372 | { | 5393 | { |
5394 | m_log.DebugFormat("[SCENE]: Exception authorizing agent: {0} "+ e.StackTrace, e.Message); | ||
5373 | return false; | 5395 | return false; |
5374 | } | 5396 | } |
5375 | 5397 | ||