aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes
diff options
context:
space:
mode:
authorDiva Canto2010-08-20 11:09:02 -0700
committerDiva Canto2010-08-20 11:09:02 -0700
commitf347d25675dbe84345d4b1bfbad041303c75e293 (patch)
tree64d5daddd0916b1480620a74da5fe27d9baccd4e /OpenSim/Region/Framework/Scenes
parentCleaned up a few more things related to incoming agents. (diff)
downloadopensim-SC_OLD-f347d25675dbe84345d4b1bfbad041303c75e293.zip
opensim-SC_OLD-f347d25675dbe84345d4b1bfbad041303c75e293.tar.gz
opensim-SC_OLD-f347d25675dbe84345d4b1bfbad041303c75e293.tar.bz2
opensim-SC_OLD-f347d25675dbe84345d4b1bfbad041303c75e293.tar.xz
Unit test breakage fix.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs8
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs9
2 files changed, 11 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
index d4f9f18..54b3260 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
@@ -130,11 +130,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests
130 { 130 {
131 TestHelper.InMethod(); 131 TestHelper.InMethod();
132 //log4net.Config.XmlConfigurator.Configure(); 132 //log4net.Config.XmlConfigurator.Configure();
133 133
134 UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); 134 UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001");
135 135
136 TestScene scene = SceneSetupHelpers.SetupScene(); 136 TestScene scene = SceneSetupHelpers.SetupScene();
137 137
138 // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. 138 // Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
139 AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; 139 AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
140 sogd.Enabled = false; 140 sogd.Enabled = false;
@@ -147,7 +147,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
147 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); 147 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
148 148
149 Assert.That(retrievedPart, Is.Not.Null); 149 Assert.That(retrievedPart, Is.Not.Null);
150 150
151 sogd.InventoryDeQueueAndDelete(); 151 sogd.InventoryDeQueueAndDelete();
152 152
153 SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(part.LocalId); 153 SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(part.LocalId);
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
index 501207e..e39a362 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
@@ -104,8 +104,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
104 agent.AgentID = agent1; 104 agent.AgentID = agent1;
105 agent.firstname = firstName; 105 agent.firstname = firstName;
106 agent.lastname = "testlastname"; 106 agent.lastname = "testlastname";
107 agent.SessionID = UUID.Zero; 107 agent.SessionID = UUID.Random();
108 agent.SecureSessionID = UUID.Zero; 108 agent.SecureSessionID = UUID.Random();
109 agent.circuitcode = 123; 109 agent.circuitcode = 123;
110 agent.BaseFolder = UUID.Zero; 110 agent.BaseFolder = UUID.Zero;
111 agent.InventoryFolder = UUID.Zero; 111 agent.InventoryFolder = UUID.Zero;
@@ -114,6 +114,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests
114 agent.ChildrenCapSeeds = new Dictionary<ulong, string>(); 114 agent.ChildrenCapSeeds = new Dictionary<ulong, string>();
115 agent.child = true; 115 agent.child = true;
116 116
117 if (scene.PresenceService == null)
118 Console.WriteLine("Presence Service is null");
119
120 scene.PresenceService.LoginAgent(agent.AgentID.ToString(), agent.SessionID, agent.SecureSessionID);
121
117 string reason; 122 string reason;
118 scene.NewUserConnection(agent, (uint)TeleportFlags.ViaLogin, out reason); 123 scene.NewUserConnection(agent, (uint)TeleportFlags.ViaLogin, out reason);
119 testclient = new TestClient(agent, scene); 124 testclient = new TestClient(agent, scene);