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author | Teravus Ovares | 2009-04-11 00:11:54 +0000 |
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committer | Teravus Ovares | 2009-04-11 00:11:54 +0000 |
commit | 53026affb315816280ef8649e0f9694e81280540 (patch) | |
tree | 073989071e06f668b4571d09430c89b5cecccecb /OpenSim/Region/Framework/Scenes | |
parent | * Tweak prebuild #2 (diff) | |
download | opensim-SC_OLD-53026affb315816280ef8649e0f9694e81280540.zip opensim-SC_OLD-53026affb315816280ef8649e0f9694e81280540.tar.gz opensim-SC_OLD-53026affb315816280ef8649e0f9694e81280540.tar.bz2 opensim-SC_OLD-53026affb315816280ef8649e0f9694e81280540.tar.xz |
* Instead of referencing mesh stuff in the physics plugin.. change the IMesh Interface. (blame prebuild)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 54c420d..b79918a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -927,10 +927,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
927 | { | 927 | { |
928 | throw; | 928 | throw; |
929 | } | 929 | } |
930 | catch (AccessViolationException e) | 930 | //catch (AccessViolationException e) |
931 | { | 931 | //{ |
932 | m_log.Error("[Scene]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName); | 932 | // m_log.Error("[Scene]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName); |
933 | } | 933 | //} |
934 | //catch (NullReferenceException e) | 934 | //catch (NullReferenceException e) |
935 | //{ | 935 | //{ |
936 | // m_log.Error("[Scene]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName); | 936 | // m_log.Error("[Scene]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName); |
@@ -939,10 +939,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
939 | { | 939 | { |
940 | m_log.Error("[Scene]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName); | 940 | m_log.Error("[Scene]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName); |
941 | } | 941 | } |
942 | catch (Exception e) | 942 | //catch (Exception e) |
943 | { | 943 | //{ |
944 | m_log.Error("[Scene]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName); | 944 | // m_log.Error("[Scene]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName); |
945 | } | 945 | //} |
946 | finally | 946 | finally |
947 | { | 947 | { |
948 | //updateLock.ReleaseMutex(); | 948 | //updateLock.ReleaseMutex(); |