aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes
diff options
context:
space:
mode:
authorMelanie2011-02-07 22:08:53 +0000
committerMelanie2011-02-07 22:08:53 +0000
commit3889e68c5441218a2ffeb2094b8251d31369837b (patch)
tree69608c869c3823df4f417d9df34866f400045533 /OpenSim/Region/Framework/Scenes
parentRepair x-query-string (diff)
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
downloadopensim-SC_OLD-3889e68c5441218a2ffeb2094b8251d31369837b.zip
opensim-SC_OLD-3889e68c5441218a2ffeb2094b8251d31369837b.tar.gz
opensim-SC_OLD-3889e68c5441218a2ffeb2094b8251d31369837b.tar.bz2
opensim-SC_OLD-3889e68c5441218a2ffeb2094b8251d31369837b.tar.xz
Merge branch 'master' into careminster-presence-refactor
Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs OpenSim/Services/GridService/HypergridLinker.cs
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs43
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs3
2 files changed, 24 insertions, 22 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index c8af4c3..19cb0c1 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -189,7 +189,8 @@ namespace OpenSim.Region.Framework.Scenes
189 } 189 }
190 } 190 }
191 191
192 public delegate void SendChildAgentDataUpdateDelegate(AgentPosition cAgentData, UUID scopeID, ulong regionHandle); 192 public delegate void SendChildAgentDataUpdateDelegate(AgentPosition cAgentData, UUID scopeID, GridRegion dest);
193
193 194
194 /// <summary> 195 /// <summary>
195 /// This informs all neighboring regions about the settings of it's child agent. 196 /// This informs all neighboring regions about the settings of it's child agent.
@@ -198,31 +199,17 @@ namespace OpenSim.Region.Framework.Scenes
198 /// This contains information, such as, Draw Distance, Camera location, Current Position, Current throttle settings, etc. 199 /// This contains information, such as, Draw Distance, Camera location, Current Position, Current throttle settings, etc.
199 /// 200 ///
200 /// </summary> 201 /// </summary>
201 private void SendChildAgentDataUpdateAsync(AgentPosition cAgentData, UUID scopeID, ulong regionHandle) 202 private void SendChildAgentDataUpdateAsync(AgentPosition cAgentData, UUID scopeID, GridRegion dest)
202 { 203 {
203 //m_log.Info("[INTERGRID]: Informing neighbors about my agent in " + m_regionInfo.RegionName); 204 //m_log.Info("[INTERGRID]: Informing neighbors about my agent in " + m_regionInfo.RegionName);
204 try 205 try
205 { 206 {
206 //m_commsProvider.InterRegion.ChildAgentUpdate(regionHandle, cAgentData); 207 m_scene.SimulationService.UpdateAgent(dest, cAgentData);
207 uint x = 0, y = 0;
208 Utils.LongToUInts(regionHandle, out x, out y);
209 GridRegion destination = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y);
210 m_scene.SimulationService.UpdateAgent(destination, cAgentData);
211 } 208 }
212 catch 209 catch
213 { 210 {
214 // Ignore; we did our best 211 // Ignore; we did our best
215 } 212 }
216
217 //if (regionAccepted)
218 //{
219 // //m_log.Info("[INTERGRID]: Completed sending a neighbor an update about my agent");
220 //}
221 //else
222 //{
223 // //m_log.Info("[INTERGRID]: Failed sending a neighbor an update about my agent");
224 //}
225
226 } 213 }
227 214
228 private void SendChildAgentDataUpdateCompleted(IAsyncResult iar) 215 private void SendChildAgentDataUpdateCompleted(IAsyncResult iar)
@@ -236,14 +223,28 @@ namespace OpenSim.Region.Framework.Scenes
236 // This assumes that we know what our neighbors are. 223 // This assumes that we know what our neighbors are.
237 try 224 try
238 { 225 {
226 uint x = 0, y = 0;
227 List<string> simulatorList = new List<string>();
239 foreach (ulong regionHandle in presence.KnownChildRegionHandles) 228 foreach (ulong regionHandle in presence.KnownChildRegionHandles)
240 { 229 {
241 if (regionHandle != m_regionInfo.RegionHandle) 230 if (regionHandle != m_regionInfo.RegionHandle)
242 { 231 {
243 SendChildAgentDataUpdateDelegate d = SendChildAgentDataUpdateAsync; 232 // we only want to send one update to each simulator; the simulator will
244 d.BeginInvoke(cAgentData, m_regionInfo.ScopeID, regionHandle, 233 // hand it off to the regions where a child agent exists, this does assume
245 SendChildAgentDataUpdateCompleted, 234 // that the region position is cached or performance will degrade
246 d); 235 Utils.LongToUInts(regionHandle, out x, out y);
236 GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y);
237 if (! simulatorList.Contains(dest.ServerURI))
238 {
239 // we havent seen this simulator before, add it to the list
240 // and send it an update
241 simulatorList.Add(dest.ServerURI);
242
243 SendChildAgentDataUpdateDelegate d = SendChildAgentDataUpdateAsync;
244 d.BeginInvoke(cAgentData, m_regionInfo.ScopeID, dest,
245 SendChildAgentDataUpdateCompleted,
246 d);
247 }
247 } 248 }
248 } 249 }
249 } 250 }
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 6496a25..d4f3dfe 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2093,8 +2093,9 @@ namespace OpenSim.Region.Framework.Scenes
2093 2093
2094 public void GetProperties(IClientAPI client) 2094 public void GetProperties(IClientAPI client)
2095 { 2095 {
2096 //Viewer wants date in microseconds so multiply it by 1,000,000.
2096 client.SendObjectPropertiesReply( 2097 client.SendObjectPropertiesReply(
2097 m_fromUserInventoryItemID, (ulong)_creationDate, _creatorID, UUID.Zero, UUID.Zero, 2098 m_fromUserInventoryItemID, (ulong)_creationDate*(ulong)1e6, _creatorID, UUID.Zero, UUID.Zero,
2098 _groupID, (short)InventorySerial, _lastOwnerID, UUID, _ownerID, 2099 _groupID, (short)InventorySerial, _lastOwnerID, UUID, _ownerID,
2099 ParentGroup.RootPart.TouchName, new byte[0], ParentGroup.RootPart.SitName, Name, Description, 2100 ParentGroup.RootPart.TouchName, new byte[0], ParentGroup.RootPart.SitName, Name, Description,
2100 ParentGroup.RootPart._ownerMask, ParentGroup.RootPart._nextOwnerMask, ParentGroup.RootPart._groupMask, ParentGroup.RootPart._everyoneMask, 2101 ParentGroup.RootPart._ownerMask, ParentGroup.RootPart._nextOwnerMask, ParentGroup.RootPart._groupMask, ParentGroup.RootPart._everyoneMask,