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author | Adam Frisby | 2009-04-09 14:19:49 +0000 |
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committer | Adam Frisby | 2009-04-09 14:19:49 +0000 |
commit | c77e7fce9ebbdb0a7a5baee316fcf940bf641416 (patch) | |
tree | 5930b5f6c76983c1fe4ea44285ad6f163570b953 /OpenSim/Region/Framework/Scenes/UuidGatherer.cs | |
parent | * Adds World.OnNewUser += delegate(IWorld sender, NewUserEventArgs e); (diff) | |
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* Implements IGraphics interface for MRM Scripting.
* This allows you to utilize System.Drawing tools on textures within the region.
* Example: use System.Drawing.Bitmap to make your texture, then use Host.Graphics.SaveBitmap to make an asset from it in JPEG2K. You can edit (but not overwrite) existing textures using Host.Graphics.LoadBitmap.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/UuidGatherer.cs')
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