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authoronefang2019-05-19 21:24:15 +1000
committeronefang2019-05-19 21:24:15 +1000
commit5e4d6cab00cb29cd088ab7b62ab13aff103b64cb (patch)
treea9fbc62df9eb2d1d9ba2698d8552eae71eca20d8 /OpenSim/Region/Framework/Scenes/Tests/SceneTelehubTests.cs
parentAdd a build script. (diff)
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Dump OpenSim 0.9.0.1 into it's own branch.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneTelehubTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneTelehubTests.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTelehubTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTelehubTests.cs
index 584a03c..dbb6a37 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneTelehubTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTelehubTests.cs
@@ -70,7 +70,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
70 // Must still be possible to successfully log in 70 // Must still be possible to successfully log in
71 UUID loggingInUserId = TestHelpers.ParseTail(0x2); 71 UUID loggingInUserId = TestHelpers.ParseTail(0x2);
72 72
73 UserAccount ua 73 UserAccount ua
74 = UserAccountHelpers.CreateUserWithInventory(scene, "Test", "User", loggingInUserId, "password"); 74 = UserAccountHelpers.CreateUserWithInventory(scene, "Test", "User", loggingInUserId, "password");
75 75
76 SceneHelpers.AddScenePresence(scene, ua); 76 SceneHelpers.AddScenePresence(scene, ua);
@@ -107,7 +107,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
107 // Must still be possible to successfully log in 107 // Must still be possible to successfully log in
108 UUID loggingInUserId = TestHelpers.ParseTail(0x2); 108 UUID loggingInUserId = TestHelpers.ParseTail(0x2);
109 109
110 UserAccount ua 110 UserAccount ua
111 = UserAccountHelpers.CreateUserWithInventory(scene, "Test", "User", loggingInUserId, "password"); 111 = UserAccountHelpers.CreateUserWithInventory(scene, "Test", "User", loggingInUserId, "password");
112 112
113 SceneHelpers.AddScenePresence(scene, ua); 113 SceneHelpers.AddScenePresence(scene, ua);