aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
diff options
context:
space:
mode:
authoronefang2019-05-19 21:24:15 +1000
committeronefang2019-05-19 21:24:15 +1000
commit5e4d6cab00cb29cd088ab7b62ab13aff103b64cb (patch)
treea9fbc62df9eb2d1d9ba2698d8552eae71eca20d8 /OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
parentAdd a build script. (diff)
downloadopensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.zip
opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.gz
opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.bz2
opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.xz
Dump OpenSim 0.9.0.1 into it's own branch.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs39
1 files changed, 21 insertions, 18 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
index 098f1b4..8961a26 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
@@ -99,7 +99,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
99 Assert.That(scene.AddNewSceneObject(so, false), Is.True); 99 Assert.That(scene.AddNewSceneObject(so, false), Is.True);
100 SceneObjectGroup retrievedSo = scene.GetSceneObjectGroup(so.UUID); 100 SceneObjectGroup retrievedSo = scene.GetSceneObjectGroup(so.UUID);
101 SceneObjectPart[] retrievedParts = retrievedSo.Parts; 101 SceneObjectPart[] retrievedParts = retrievedSo.Parts;
102 102
103 //m_log.Debug("retrievedPart : {0}", retrievedPart); 103 //m_log.Debug("retrievedPart : {0}", retrievedPart);
104 // If the parts have the same UUID then we will consider them as one and the same 104 // If the parts have the same UUID then we will consider them as one and the same
105 Assert.That(retrievedSo.PrimCount, Is.EqualTo(partsToTestCount)); 105 Assert.That(retrievedSo.PrimCount, Is.EqualTo(partsToTestCount));
@@ -126,19 +126,19 @@ namespace OpenSim.Region.Framework.Scenes.Tests
126 UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); 126 UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001");
127 127
128 SceneObjectPart part1 128 SceneObjectPart part1
129 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) 129 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
130 { Name = obj1Name, UUID = objUuid }; 130 { Name = obj1Name, UUID = objUuid };
131 131
132 Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part1), false), Is.True); 132 Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part1), false), Is.True);
133 133
134 SceneObjectPart part2 134 SceneObjectPart part2
135 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) 135 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
136 { Name = obj2Name, UUID = objUuid }; 136 { Name = obj2Name, UUID = objUuid };
137 137
138 Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part2), false), Is.False); 138 Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part2), false), Is.False);
139 139
140 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(objUuid); 140 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(objUuid);
141 141
142 //m_log.Debug("retrievedPart : {0}", retrievedPart); 142 //m_log.Debug("retrievedPart : {0}", retrievedPart);
143 // If the parts have the same UUID then we will consider them as one and the same 143 // If the parts have the same UUID then we will consider them as one and the same
144 Assert.That(retrievedPart.Name, Is.EqualTo(obj1Name)); 144 Assert.That(retrievedPart.Name, Is.EqualTo(obj1Name));
@@ -171,13 +171,16 @@ namespace OpenSim.Region.Framework.Scenes.Tests
171 // Test that we don't get back an object for a local id that doesn't exist 171 // Test that we don't get back an object for a local id that doesn't exist
172 Assert.That(scene.GetGroupByPrim(999), Is.Null); 172 Assert.That(scene.GetGroupByPrim(999), Is.Null);
173 173
174 uint soid = so.LocalId;
175 uint spid = parts[partsToTestCount - 1].LocalId;
176
174 // Now delete the scene object and check again 177 // Now delete the scene object and check again
175 scene.DeleteSceneObject(so, false); 178 scene.DeleteSceneObject(so, false);
176 179
177 Assert.That(scene.GetGroupByPrim(so.LocalId), Is.Null); 180 Assert.That(scene.GetGroupByPrim(soid), Is.Null);
178 Assert.That(scene.GetGroupByPrim(parts[partsToTestCount - 1].LocalId), Is.Null); 181 Assert.That(scene.GetGroupByPrim(spid), Is.Null);
179 } 182 }
180 183
181 /// <summary> 184 /// <summary>
182 /// Test deleting an object from a scene. 185 /// Test deleting an object from a scene.
183 /// </summary> 186 /// </summary>
@@ -194,18 +197,18 @@ namespace OpenSim.Region.Framework.Scenes.Tests
194 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene); 197 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene);
195 198
196 Assert.That(so.IsDeleted, Is.False); 199 Assert.That(so.IsDeleted, Is.False);
200 uint retrievedPartID = so.LocalId;
197 201
198 scene.DeleteSceneObject(so, false); 202 scene.DeleteSceneObject(so, false);
199 203
200 Assert.That(so.IsDeleted, Is.True); 204 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(retrievedPartID);
201 205
202 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(so.LocalId);
203 Assert.That(retrievedPart, Is.Null); 206 Assert.That(retrievedPart, Is.Null);
204 } 207 }
205 208
206 /// <summary> 209 /// <summary>
207 /// Changing a scene object uuid changes the root part uuid. This is a valid operation if the object is not 210 /// Changing a scene object uuid changes the root part uuid. This is a valid operation if the object is not
208 /// in a scene and is useful if one wants to supply a UUID directly rather than use the one generated by 211 /// in a scene and is useful if one wants to supply a UUID directly rather than use the one generated by
209 /// OpenSim. 212 /// OpenSim.
210 /// </summary> 213 /// </summary>
211 [Test] 214 [Test]
@@ -215,24 +218,24 @@ namespace OpenSim.Region.Framework.Scenes.Tests
215 UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); 218 UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001");
216 string childPartName = "childPart"; 219 string childPartName = "childPart";
217 UUID childPartUuid = new UUID("00000000-0000-0000-0001-000000000000"); 220 UUID childPartUuid = new UUID("00000000-0000-0000-0001-000000000000");
218 221
219 SceneObjectPart rootPart 222 SceneObjectPart rootPart
220 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) 223 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
221 { Name = rootPartName, UUID = rootPartUuid }; 224 { Name = rootPartName, UUID = rootPartUuid };
222 SceneObjectPart linkPart 225 SceneObjectPart linkPart
223 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) 226 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
224 { Name = childPartName, UUID = childPartUuid }; 227 { Name = childPartName, UUID = childPartUuid };
225 228
226 SceneObjectGroup sog = new SceneObjectGroup(rootPart); 229 SceneObjectGroup sog = new SceneObjectGroup(rootPart);
227 sog.AddPart(linkPart); 230 sog.AddPart(linkPart);
228 231
229 Assert.That(sog.UUID, Is.EqualTo(rootPartUuid)); 232 Assert.That(sog.UUID, Is.EqualTo(rootPartUuid));
230 Assert.That(sog.RootPart.UUID, Is.EqualTo(rootPartUuid)); 233 Assert.That(sog.RootPart.UUID, Is.EqualTo(rootPartUuid));
231 Assert.That(sog.Parts.Length, Is.EqualTo(2)); 234 Assert.That(sog.Parts.Length, Is.EqualTo(2));
232 235
233 UUID newRootPartUuid = new UUID("00000000-0000-0000-0000-000000000002"); 236 UUID newRootPartUuid = new UUID("00000000-0000-0000-0000-000000000002");
234 sog.UUID = newRootPartUuid; 237 sog.UUID = newRootPartUuid;
235 238
236 Assert.That(sog.UUID, Is.EqualTo(newRootPartUuid)); 239 Assert.That(sog.UUID, Is.EqualTo(newRootPartUuid));
237 Assert.That(sog.RootPart.UUID, Is.EqualTo(newRootPartUuid)); 240 Assert.That(sog.RootPart.UUID, Is.EqualTo(newRootPartUuid));
238 Assert.That(sog.Parts.Length, Is.EqualTo(2)); 241 Assert.That(sog.Parts.Length, Is.EqualTo(2));