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author | SignpostMarv | 2012-10-05 14:37:55 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-10-29 23:38:58 +0000 |
commit | f4fe8763ad4f4cb85ff38eb65f1138baee74ece1 (patch) | |
tree | d3a699365588680006cf6e0325f77f0925463c87 /OpenSim/Region/Framework/Scenes/TerrainUtil.cs | |
parent | Replacing double-if block in SceneObjectPart.SendSound with Util.Clip (diff) | |
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Changing the logic order in the TaskInventory iterator of ScenObjectPart.SendSound, since we can currently have non-unique object inventory names so we should check the asset type first.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/TerrainUtil.cs')
0 files changed, 0 insertions, 0 deletions