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authorUbitUmarov2012-04-25 17:11:32 +0100
committerUbitUmarov2012-04-25 17:11:32 +0100
commit22ea2ef9a0bc45b54ecad3ccfe450dcaae5b9648 (patch)
tree3ce4e9070cca7159deba4a5fbb18cf3473ccc799 /OpenSim/Region/Framework/Scenes/TerrainUtil.cs
parent fix chODE loosing some part positions when doing isPhysical false (diff)
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set PIDHoverTau and not PIDTau since all physics need that
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