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Somewhat naive implementation of RotationalVelocity setter for ODE. Enables llSetRotationalVelocity(), llTargetOmega(), llLookAt(), and probably a few more LSL features for physical objects in ODE.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/TerrainChannel.cs')
0 files changed, 0 insertions, 0 deletions