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author | Justin Clark-Casey (justincc) | 2011-10-29 02:07:28 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-10-29 02:07:28 +0100 |
commit | ef8370fb8e527ca20c13d18aad1cbf7f8a44c70a (patch) | |
tree | e779e4632ddfe6bebd24f40021d2ebe58c603ba3 /OpenSim/Region/Framework/Scenes/Scripting | |
parent | Move position set from taint to logically better position at top of ODECharac... (diff) | |
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tidy up OdeCharacter so that we just use OpenMetaverse.Vector3 assignment directly where possible, instead of transferring X, Y and Z components separately
some of this is probably a hold over from using ODE.Vector3, which is still necessary in some places.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scripting')
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