aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Scripting
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-10-29 02:07:28 +0100
committerJustin Clark-Casey (justincc)2011-10-29 02:07:28 +0100
commitef8370fb8e527ca20c13d18aad1cbf7f8a44c70a (patch)
treee779e4632ddfe6bebd24f40021d2ebe58c603ba3 /OpenSim/Region/Framework/Scenes/Scripting
parentMove position set from taint to logically better position at top of ODECharac... (diff)
downloadopensim-SC_OLD-ef8370fb8e527ca20c13d18aad1cbf7f8a44c70a.zip
opensim-SC_OLD-ef8370fb8e527ca20c13d18aad1cbf7f8a44c70a.tar.gz
opensim-SC_OLD-ef8370fb8e527ca20c13d18aad1cbf7f8a44c70a.tar.bz2
opensim-SC_OLD-ef8370fb8e527ca20c13d18aad1cbf7f8a44c70a.tar.xz
tidy up OdeCharacter so that we just use OpenMetaverse.Vector3 assignment directly where possible, instead of transferring X, Y and Z components separately
some of this is probably a hold over from using ODE.Vector3, which is still necessary in some places.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scripting')
0 files changed, 0 insertions, 0 deletions