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authorDr Scofield2009-02-06 16:55:34 +0000
committerDr Scofield2009-02-06 16:55:34 +0000
commit9b66108081a8c8cf79faaa6c541554091c40850e (patch)
tree095a232ae5a9de3a9244bcd34da08294f61eeea5 /OpenSim/Region/Framework/Scenes/Scripting
parent* removed superfluous constants class (diff)
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This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scripting/IScriptHost.cs (renamed from OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs)2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scripting/NullScriptHost.cs (renamed from OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs)2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineInterface.cs (renamed from OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs)2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs (renamed from OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs)2
4 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs b/OpenSim/Region/Framework/Scenes/Scripting/IScriptHost.cs
index 152825f..440820b 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs
+++ b/OpenSim/Region/Framework/Scenes/Scripting/IScriptHost.cs
@@ -27,7 +27,7 @@
27 27
28using OpenMetaverse; 28using OpenMetaverse;
29 29
30namespace OpenSim.Region.Environment.Scenes.Scripting 30namespace OpenSim.Region.Framework.Scenes.Scripting
31{ 31{
32 public interface IScriptHost 32 public interface IScriptHost
33 { 33 {
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs b/OpenSim/Region/Framework/Scenes/Scripting/NullScriptHost.cs
index 37f5d43..fd7ff96 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs
+++ b/OpenSim/Region/Framework/Scenes/Scripting/NullScriptHost.cs
@@ -28,7 +28,7 @@
28using System; 28using System;
29using OpenMetaverse; 29using OpenMetaverse;
30 30
31namespace OpenSim.Region.Environment.Scenes.Scripting 31namespace OpenSim.Region.Framework.Scenes.Scripting
32{ 32{
33 public class NullScriptHost : IScriptHost 33 public class NullScriptHost : IScriptHost
34 { 34 {
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs b/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineInterface.cs
index b1ee519..d358187 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs
+++ b/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineInterface.cs
@@ -27,7 +27,7 @@
27 27
28//TODO: WHERE TO PLACE THIS? 28//TODO: WHERE TO PLACE THIS?
29 29
30namespace OpenSim.Region.Environment.Scenes.Scripting 30namespace OpenSim.Region.Framework.Scenes.Scripting
31{ 31{
32 public interface ScriptEngineInterface 32 public interface ScriptEngineInterface
33 { 33 {
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs b/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs
index 6216e2c..58228cc 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs
+++ b/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs
@@ -31,7 +31,7 @@ using System.IO;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33 33
34namespace OpenSim.Region.Environment.Scenes.Scripting 34namespace OpenSim.Region.Framework.Scenes.Scripting
35{ 35{
36 public class ScriptEngineLoader 36 public class ScriptEngineLoader
37 { 37 {