diff options
author | Justin Clark-Casey (justincc) | 2012-06-04 23:07:53 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-06-04 23:07:53 +0100 |
commit | a7f4804f53f391d5d67bf3484733ab5e41bc34be (patch) | |
tree | 68b2a27289d6ddc1ed7eff07212d4a0c3749aaba /OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs | |
parent | Fix build break whree accidentally did inv.Folders rather than inv.Folders.Co... (diff) | |
download | opensim-SC_OLD-a7f4804f53f391d5d67bf3484733ab5e41bc34be.zip opensim-SC_OLD-a7f4804f53f391d5d67bf3484733ab5e41bc34be.tar.gz opensim-SC_OLD-a7f4804f53f391d5d67bf3484733ab5e41bc34be.tar.bz2 opensim-SC_OLD-a7f4804f53f391d5d67bf3484733ab5e41bc34be.tar.xz |
Properly show per frame millisecond statistics per frame, not as amount of time taken per second.
This is to make these statistics actually match their names (and also be more accurate as number of frames can vary under heavy load)
Currently using scene frames (11.23 every second) instead of physics frames (56.18 per second)
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs')
0 files changed, 0 insertions, 0 deletions