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author | Justin Clark-Casey (justincc) | 2014-08-30 01:09:33 +0100 |
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committer | Justin Clark-Casey (justincc) | 2014-08-30 01:09:33 +0100 |
commit | 473c559478ab56872f0e9d1bea3971b849df0b15 (patch) | |
tree | e847b265b49743dc262bca2caf9d71a2b890336d /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | As per the LL grid, for attachments make llGetObjectDetails() OBJECT_VELOCITY... (diff) | |
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As per the LL grid, if an avatar is sitting then return it's velocity relative to the region rather than relative to its seat.
Resolves http://opensimulator.org/mantis/view.php?id=7175
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index f744464..e0b7640 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -622,9 +622,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
622 | // "[SCENE PRESENCE]: Set velocity {0} for {1} in {2} via getting Velocity!", | 622 | // "[SCENE PRESENCE]: Set velocity {0} for {1} in {2} via getting Velocity!", |
623 | // m_velocity, Name, Scene.RegionInfo.RegionName); | 623 | // m_velocity, Name, Scene.RegionInfo.RegionName); |
624 | } | 624 | } |
625 | else if (ParentPart != null) | ||
626 | { | ||
627 | return ParentPart.ParentGroup.Velocity; | ||
628 | } | ||
625 | 629 | ||
626 | return m_velocity; | 630 | return m_velocity; |
627 | } | 631 | } |
632 | |||
628 | set | 633 | set |
629 | { | 634 | { |
630 | if (PhysicsActor != null) | 635 | if (PhysicsActor != null) |