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authorRobert Adams2014-01-11 08:52:23 -0800
committerRobert Adams2014-01-11 08:52:23 -0800
commit1cf17a3cf7322b79d44ef80b9129c975f0cf4f6f (patch)
tree125392101f83c8e7cb239848ae7a6cc12595b1a2 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentMerge branch 'master' into varregion (diff)
parentFix crash in BulletSim which sometimes happens making a linkset physical (diff)
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Merge branch 'master' into varregion
Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneBase.cs OpenSim/Services/Interfaces/IGridService.cs OpenSim/Services/LLLoginService/LLLoginResponse.cs (conflicts were debug statements that are commented out in master branch)
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index a98baea..b52f48c 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1900,6 +1900,8 @@ namespace OpenSim.Region.Framework.Scenes
1900 ControllingClient.SendAgentTerseUpdate(this); 1900 ControllingClient.SendAgentTerseUpdate(this);
1901 1901
1902 PhysicsActor actor = PhysicsActor; 1902 PhysicsActor actor = PhysicsActor;
1903
1904 // This will be the case if the agent is sitting on the groudn or on an object.
1903 if (actor == null) 1905 if (actor == null)
1904 { 1906 {
1905 SendControlsToScripts(flagsForScripts); 1907 SendControlsToScripts(flagsForScripts);