aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs
diff options
context:
space:
mode:
authorDiva Canto2010-01-15 17:14:48 -0800
committerDiva Canto2010-01-15 17:14:48 -0800
commit4ac3c0e81b8760ef31f741cd55e703eee86b93b7 (patch)
tree18565d8b20669ccdc45e3ef02d59cfd1eabaa297 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentMerge branch 'presence-refactor' of ssh://diva@opensimulator.org/var/git/open... (diff)
downloadopensim-SC_OLD-4ac3c0e81b8760ef31f741cd55e703eee86b93b7.zip
opensim-SC_OLD-4ac3c0e81b8760ef31f741cd55e703eee86b93b7.tar.gz
opensim-SC_OLD-4ac3c0e81b8760ef31f741cd55e703eee86b93b7.tar.bz2
opensim-SC_OLD-4ac3c0e81b8760ef31f741cd55e703eee86b93b7.tar.xz
Renamed IAgentTransferModule to IEntityTransferModule -- accounts for objects too.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 711f9d9..2c8c675 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1110,7 +1110,7 @@ namespace OpenSim.Region.Framework.Scenes
1110 // Create child agents in neighbouring regions 1110 // Create child agents in neighbouring regions
1111 if (!m_isChildAgent) 1111 if (!m_isChildAgent)
1112 { 1112 {
1113 IAgentTransferModule m_agentTransfer = m_scene.RequestModuleInterface<IAgentTransferModule>(); 1113 IEntityTransferModule m_agentTransfer = m_scene.RequestModuleInterface<IEntityTransferModule>();
1114 if (m_agentTransfer != null) 1114 if (m_agentTransfer != null)
1115 m_agentTransfer.EnableChildAgents(this); 1115 m_agentTransfer.EnableChildAgents(this);
1116 else 1116 else
@@ -2193,7 +2193,7 @@ namespace OpenSim.Region.Framework.Scenes
2193 2193
2194 if (m_scene.SceneGridService != null) 2194 if (m_scene.SceneGridService != null)
2195 { 2195 {
2196 IAgentTransferModule m_agentTransfer = m_scene.RequestModuleInterface<IAgentTransferModule>(); 2196 IEntityTransferModule m_agentTransfer = m_scene.RequestModuleInterface<IEntityTransferModule>();
2197 if (m_agentTransfer != null) 2197 if (m_agentTransfer != null)
2198 m_agentTransfer.EnableChildAgents(this); 2198 m_agentTransfer.EnableChildAgents(this);
2199 } 2199 }