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author | TBG Renfold | 2012-08-10 01:29:41 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-08-24 00:13:27 +0100 |
commit | a3cbda0d74a14c05acf04adaaa5b9ff30c6d9fa5 (patch) | |
tree | cd02f717d3e1f3cd78016d30310e880623deb798 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | Adds osGetHealth. (diff) | |
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Removed land checking as suggested by SignpostMarv.
Now whatever remaining health the avatar has is displayed (float).
This will be 100% (100.000000) if no damage has occurred (as what the viewer should really be seeing anyway).
Returns -1.000000 if the avatar is not found.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
0 files changed, 0 insertions, 0 deletions