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authorRobert Adams2013-10-28 09:30:26 -0700
committerRobert Adams2013-10-28 09:30:26 -0700
commit2be0347f5044ec723748c53db9290f3cf8bc431a (patch)
treeb52812ac7fcdcd8a7a985094e14ca3d461a39673 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentvarregion: update PGSQL driver for storing variable terrain size blobs. (diff)
parentBulletSim: restore collision flags when clear collision cache. (diff)
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Merge branch 'master' into varregion
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index b3e6b67..9e6c25d 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2700,7 +2700,8 @@ namespace OpenSim.Region.Framework.Scenes
2700 return; 2700 return;
2701 2701
2702 // This was pulled from SceneViewer. Attachments always receive full updates. 2702 // This was pulled from SceneViewer. Attachments always receive full updates.
2703 // I could not verify if this is a requirement but this maintains existing behavior 2703 // This is needed because otherwise if only the root prim changes position, then
2704 // it looks as if the entire object has moved (including the other prims).
2704 if (ParentGroup.IsAttachment) 2705 if (ParentGroup.IsAttachment)
2705 { 2706 {
2706 ScheduleFullUpdate(); 2707 ScheduleFullUpdate();