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authorJustin Clark-Casey (justincc)2014-08-29 19:08:23 +0100
committerJustin Clark-Casey (justincc)2014-08-29 19:08:23 +0100
commit1b75ec5647afeb9fbdad78f70c0c90a829bba076 (patch)
tree500744dddfc3f4238391d9e04ca431669f742ce5 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentFix recent regression test TestDeserializeXmlObjectWithOtherParts() which was... (diff)
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Ignore whitespace when reading serialized XML objects.
This was previously effectively being done by XmlDocument in the multiple passes through the XML. This change tells XmlReader to ignore whitespace. This also means changing arguments to use XmlReader instead of XmlTextReader (a descendent of XmlReader) directly. XmlReader.Create() has been the recommend way to create XML readers since .NET 2.0 as per MS SDK and is the only way to specific ignore whitespace settings.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 31fc26e..05e3ee9 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2044,7 +2044,7 @@ namespace OpenSim.Region.Framework.Scenes
2044 /// </summary> 2044 /// </summary>
2045 /// <param name="xmlReader"></param> 2045 /// <param name="xmlReader"></param>
2046 /// <returns></returns> 2046 /// <returns></returns>
2047 public static SceneObjectPart FromXml(XmlTextReader xmlReader) 2047 public static SceneObjectPart FromXml(XmlReader xmlReader)
2048 { 2048 {
2049 SceneObjectPart part = SceneObjectSerializer.Xml2ToSOP(xmlReader); 2049 SceneObjectPart part = SceneObjectSerializer.Xml2ToSOP(xmlReader);
2050 2050