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author | Melanie | 2009-08-29 05:54:38 +0100 |
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committer | Melanie | 2009-08-29 05:54:38 +0100 |
commit | 1a6b30e0924644cb4f9b6a771d768fc7d37d7aa0 (patch) | |
tree | 639dd0affce5bed67661f173a86bb85a0956ebfb /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | the beginning of some changes to the decode cache to address concerns about (diff) | |
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Add a slow cache cleaner thread. By default, the thread starts a cleanup
sweep every 10 minutes. If any texture data is older than 12 hours, it is
regenerated and the memory cache is refreshed. After each decode, the thread
delays for 5 seconds.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
0 files changed, 0 insertions, 0 deletions