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authorMelanie2010-10-09 01:02:57 +0200
committerMelanie2010-10-09 01:02:57 +0200
commitff49a21eca5b084bf0df71f69bce98db0b2f0094 (patch)
treef32375693e6922753b773f1161b26156207a30bb /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentMake SendKillObject send multiple localIDs in one packet. This avoids the (diff)
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Fix a security relevant issue with take / take copy
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
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