aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-12-03 02:05:11 +0000
committerJustin Clark-Casey (justincc)2011-12-03 02:05:11 +0000
commitfeef1dd73243cfdd5322632fb67e64cabc1ad4bc (patch)
tree8f17027f38ab1eab424bc1b88a63833eabc94e08 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentFor now, disable mechanism to limit avatar animation updates since this cause... (diff)
downloadopensim-SC_OLD-feef1dd73243cfdd5322632fb67e64cabc1ad4bc.zip
opensim-SC_OLD-feef1dd73243cfdd5322632fb67e64cabc1ad4bc.tar.gz
opensim-SC_OLD-feef1dd73243cfdd5322632fb67e64cabc1ad4bc.tar.bz2
opensim-SC_OLD-feef1dd73243cfdd5322632fb67e64cabc1ad4bc.tar.xz
Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpdate().
There's no point doing this if it's being called via PhysicsCollisionUpdate
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
0 files changed, 0 insertions, 0 deletions