aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
diff options
context:
space:
mode:
authorMelanie Thielker2010-07-21 12:16:30 +0200
committerMelanie Thielker2010-07-21 12:16:30 +0200
commitd4022becc3e0911a748e37951ef2d7b24579a4ed (patch)
tree39bba6a44a6f6682eb7e89245fa265d0a4da9f10 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentRefine autoreturn a bit (diff)
parentMerge branch 'master' into careminster-presence-refactor (diff)
downloadopensim-SC_OLD-d4022becc3e0911a748e37951ef2d7b24579a4ed.zip
opensim-SC_OLD-d4022becc3e0911a748e37951ef2d7b24579a4ed.tar.gz
opensim-SC_OLD-d4022becc3e0911a748e37951ef2d7b24579a4ed.tar.bz2
opensim-SC_OLD-d4022becc3e0911a748e37951ef2d7b24579a4ed.tar.xz
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index e738dd2..24d260e 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -439,7 +439,7 @@ namespace OpenSim.Region.Framework.Scenes
439 439
440 if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) 440 if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W)
441 || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) 441 || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S))
442 && !IsAttachmentCheckFull()) 442 && !IsAttachmentCheckFull() && (!m_scene.LoadingPrims))
443 { 443 {
444 m_scene.CrossPrimGroupIntoNewRegion(val, this, true); 444 m_scene.CrossPrimGroupIntoNewRegion(val, this, true);
445 } 445 }