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author | Melanie | 2012-04-07 04:52:14 +0100 |
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committer | Melanie | 2012-04-07 04:52:14 +0100 |
commit | b39de2425cac4c2a94a7fdd6c77100ef831d66b4 (patch) | |
tree | 9258928681a82d68b408354e534c32bcf283ad3a /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | Merge branch 'ubitwork' (diff) | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC_OLD-b39de2425cac4c2a94a7fdd6c77100ef831d66b4.zip opensim-SC_OLD-b39de2425cac4c2a94a7fdd6c77100ef831d66b4.tar.gz opensim-SC_OLD-b39de2425cac4c2a94a7fdd6c77100ef831d66b4.tar.bz2 opensim-SC_OLD-b39de2425cac4c2a94a7fdd6c77100ef831d66b4.tar.xz |
Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/CoreModules/World/Land/LandObject.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 41 |
1 files changed, 24 insertions, 17 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 54e8d50..107d9b6 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -775,7 +775,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
775 | set { m_LoopSoundSlavePrims = value; } | 775 | set { m_LoopSoundSlavePrims = value; } |
776 | } | 776 | } |
777 | 777 | ||
778 | // The UUID for the Region this Object is in. | 778 | /// <summary> |
779 | /// The UUID for the region this object is in. | ||
780 | /// </summary> | ||
779 | public UUID RegionUUID | 781 | public UUID RegionUUID |
780 | { | 782 | { |
781 | get | 783 | get |
@@ -788,6 +790,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
788 | } | 790 | } |
789 | } | 791 | } |
790 | 792 | ||
793 | /// <summary> | ||
794 | /// The item ID that this object was rezzed from, if applicable. | ||
795 | /// </summary> | ||
796 | /// <remarks> | ||
797 | /// If not applicable will be UUID.Zero | ||
798 | /// </remarks> | ||
799 | public UUID FromItemID { get; set; } | ||
800 | |||
801 | /// <summary> | ||
802 | /// The folder ID that this object was rezzed from, if applicable. | ||
803 | /// </summary> | ||
804 | /// <remarks> | ||
805 | /// If not applicable will be UUID.Zero | ||
806 | /// </remarks> | ||
807 | public UUID FromFolderID { get; set; } | ||
808 | |||
791 | #endregion | 809 | #endregion |
792 | 810 | ||
793 | // ~SceneObjectGroup() | 811 | // ~SceneObjectGroup() |
@@ -851,18 +869,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
851 | } | 869 | } |
852 | } | 870 | } |
853 | 871 | ||
854 | public void SetFromItemID(UUID AssetId) | ||
855 | { | ||
856 | SceneObjectPart[] parts = m_parts.GetArray(); | ||
857 | for (int i = 0; i < parts.Length; i++) | ||
858 | parts[i].FromItemID = AssetId; | ||
859 | } | ||
860 | |||
861 | public UUID GetFromItemID() | ||
862 | { | ||
863 | return m_rootPart.FromItemID; | ||
864 | } | ||
865 | |||
866 | /// <summary> | 872 | /// <summary> |
867 | /// Hooks this object up to the backup event so that it is persisted to the database when the update thread executes. | 873 | /// Hooks this object up to the backup event so that it is persisted to the database when the update thread executes. |
868 | /// </summary> | 874 | /// </summary> |
@@ -1498,7 +1504,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1498 | return; | 1504 | return; |
1499 | 1505 | ||
1500 | detachedpos = avatar.AbsolutePosition; | 1506 | detachedpos = avatar.AbsolutePosition; |
1501 | RootPart.FromItemID = UUID.Zero; | 1507 | FromItemID = UUID.Zero; |
1502 | 1508 | ||
1503 | AbsolutePosition = detachedpos; | 1509 | AbsolutePosition = detachedpos; |
1504 | AttachedAvatar = UUID.Zero; | 1510 | AttachedAvatar = UUID.Zero; |
@@ -3379,6 +3385,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3379 | { | 3385 | { |
3380 | m_rootPart.AttachedPos = pos; | 3386 | m_rootPart.AttachedPos = pos; |
3381 | } | 3387 | } |
3388 | |||
3382 | if (RootPart.GetStatusSandbox()) | 3389 | if (RootPart.GetStatusSandbox()) |
3383 | { | 3390 | { |
3384 | if (Util.GetDistanceTo(RootPart.StatusSandboxPos, pos) > 10) | 3391 | if (Util.GetDistanceTo(RootPart.StatusSandboxPos, pos) > 10) |
@@ -3389,8 +3396,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3389 | ChatTypeEnum.DebugChannel, 0x7FFFFFFF, RootPart.AbsolutePosition, Name, UUID, false); | 3396 | ChatTypeEnum.DebugChannel, 0x7FFFFFFF, RootPart.AbsolutePosition, Name, UUID, false); |
3390 | } | 3397 | } |
3391 | } | 3398 | } |
3392 | AbsolutePosition = pos; | ||
3393 | 3399 | ||
3400 | AbsolutePosition = pos; | ||
3394 | HasGroupChanged = true; | 3401 | HasGroupChanged = true; |
3395 | } | 3402 | } |
3396 | 3403 | ||
@@ -4032,7 +4039,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4032 | 4039 | ||
4033 | public virtual string ExtraToXmlString() | 4040 | public virtual string ExtraToXmlString() |
4034 | { | 4041 | { |
4035 | return "<ExtraFromItemID>" + GetFromItemID().ToString() + "</ExtraFromItemID>"; | 4042 | return "<ExtraFromItemID>" + FromItemID.ToString() + "</ExtraFromItemID>"; |
4036 | } | 4043 | } |
4037 | 4044 | ||
4038 | public virtual void ExtraFromXmlString(string xmlstr) | 4045 | public virtual void ExtraFromXmlString(string xmlstr) |
@@ -4044,7 +4051,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4044 | UUID uuid = UUID.Zero; | 4051 | UUID uuid = UUID.Zero; |
4045 | UUID.TryParse(id, out uuid); | 4052 | UUID.TryParse(id, out uuid); |
4046 | 4053 | ||
4047 | SetFromItemID(uuid); | 4054 | FromItemID = uuid; |
4048 | } | 4055 | } |
4049 | 4056 | ||
4050 | public void ResetOwnerChangeFlag() | 4057 | public void ResetOwnerChangeFlag() |