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authorJustin Clark-Casey (justincc)2011-07-16 03:08:28 +0100
committerJustin Clark-Casey (justincc)2011-07-16 03:08:28 +0100
commit982e71b6b88ccbb884044d4b1c350b27c4877060 (patch)
tree04e4f1aedcfb46c036674d2459c6b9e831381567 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentfix build break from last commit (diff)
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eliminate unused and redundant SceneObjectGroup.AssetReceived()
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs17
1 files changed, 0 insertions, 17 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 0b474b5..8ffe84b 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -3333,23 +3333,6 @@ namespace OpenSim.Region.Framework.Scenes
3333 } 3333 }
3334 3334
3335 /// <summary> 3335 /// <summary>
3336 /// Handle an asset received asynchronously from the asset service.
3337 /// </summary>
3338 /// <param name="id"></param>
3339 /// <param name="sender"></param>
3340 /// <param name="asset"></param>
3341 protected void AssetReceived(string id, Object sender, AssetBase asset)
3342 {
3343 SceneObjectPart sop = (SceneObjectPart)sender;
3344
3345 if (sop != null)
3346 {
3347 if (asset != null)
3348 sop.SculptTextureCallback(asset);
3349 }
3350 }
3351
3352 /// <summary>
3353 /// Set the user group to which this scene object belongs. 3336 /// Set the user group to which this scene object belongs.
3354 /// </summary> 3337 /// </summary>
3355 /// <param name="GroupID"></param> 3338 /// <param name="GroupID"></param>