aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
diff options
context:
space:
mode:
authorMelanie2010-08-06 17:47:55 +0100
committerMelanie2010-08-06 17:47:55 +0100
commit1cd441d5de0e19aac230e3bc8eac211662f209b5 (patch)
tree6b6a69e755fd72d894f8b3742efde6189883570e /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentFixes: llSetLinkPrimitiveParams - PRIM_POSITION is not relative to root, caus... (diff)
parentMerge branch 'moap' (diff)
downloadopensim-SC_OLD-1cd441d5de0e19aac230e3bc8eac211662f209b5.zip
opensim-SC_OLD-1cd441d5de0e19aac230e3bc8eac211662f209b5.tar.gz
opensim-SC_OLD-1cd441d5de0e19aac230e3bc8eac211662f209b5.tar.bz2
opensim-SC_OLD-1cd441d5de0e19aac230e3bc8eac211662f209b5.tar.xz
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 17275d0..e26e4ae 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1479,6 +1479,7 @@ namespace OpenSim.Region.Framework.Scenes
1479 backup_group.RootPart.ParticleSystem = RootPart.ParticleSystem; 1479 backup_group.RootPart.ParticleSystem = RootPart.ParticleSystem;
1480 HasGroupChanged = false; 1480 HasGroupChanged = false;
1481 1481
1482 m_scene.EventManager.TriggerOnSceneObjectPreSave(backup_group, this);
1482 datastore.StoreObject(backup_group, m_scene.RegionInfo.RegionID); 1483 datastore.StoreObject(backup_group, m_scene.RegionInfo.RegionID);
1483 1484
1484 backup_group.ForEachPart(delegate(SceneObjectPart part) 1485 backup_group.ForEachPart(delegate(SceneObjectPart part)
@@ -1527,6 +1528,7 @@ namespace OpenSim.Region.Framework.Scenes
1527 /// <summary> 1528 /// <summary>
1528 /// Duplicates this object, including operations such as physics set up and attaching to the backup event. 1529 /// Duplicates this object, including operations such as physics set up and attaching to the backup event.
1529 /// </summary> 1530 /// </summary>
1531 /// <param name="userExposed">True if the duplicate will immediately be in the scene, false otherwise</param>
1530 /// <returns></returns> 1532 /// <returns></returns>
1531 public SceneObjectGroup Copy(bool userExposed) 1533 public SceneObjectGroup Copy(bool userExposed)
1532 { 1534 {