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authorMelanie2011-11-06 20:38:07 +0000
committerMelanie2011-11-06 20:38:07 +0000
commitc7dd7b13a2058fa6855e2e78f1dbb83e9a806f95 (patch)
tree2208d841ddd01013d590845f306d2719ecf96503 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Convert SendKillObject to take a list of uint rather than sending one
packet per prim. More to come as we change to make use of this.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 3f4e112..339cf0f 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1162,7 +1162,7 @@ namespace OpenSim.Region.Framework.Scenes
1162 { 1162 {
1163 if (!IsAttachment || (AttachedAvatar == avatar.ControllingClient.AgentId) || 1163 if (!IsAttachment || (AttachedAvatar == avatar.ControllingClient.AgentId) ||
1164 (AttachmentPoint < 31) || (AttachmentPoint > 38)) 1164 (AttachmentPoint < 31) || (AttachmentPoint > 38))
1165 avatar.ControllingClient.SendKillObject(m_regionHandle, part.LocalId); 1165 avatar.ControllingClient.SendKillObject(m_regionHandle, new List<uint> { part.LocalId });
1166 } 1166 }
1167 } 1167 }
1168 }); 1168 });