From c7dd7b13a2058fa6855e2e78f1dbb83e9a806f95 Mon Sep 17 00:00:00 2001 From: Melanie Date: Sun, 6 Nov 2011 20:38:07 +0000 Subject: Convert SendKillObject to take a list of uint rather than sending one packet per prim. More to come as we change to make use of this. --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 3f4e112..339cf0f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -1162,7 +1162,7 @@ namespace OpenSim.Region.Framework.Scenes { if (!IsAttachment || (AttachedAvatar == avatar.ControllingClient.AgentId) || (AttachmentPoint < 31) || (AttachmentPoint > 38)) - avatar.ControllingClient.SendKillObject(m_regionHandle, part.LocalId); + avatar.ControllingClient.SendKillObject(m_regionHandle, new List { part.LocalId }); } } }); -- cgit v1.1