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authorRobert Adams2012-12-16 21:12:01 -0800
committerRobert Adams2012-12-16 21:19:12 -0800
commit8a95953bb7c35ec1f2b6d97520c56178778ef729 (patch)
treed1cc2bc6eebc17f1a4dc98b2424de27bcb8ffff2 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
parentAdd stack dump function that takes an alternate printer outter. I've found th... (diff)
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BulletSim: experimentally remove unit displacement from prim border crossing test. This seems to cause border crossing to be sensed either a little early or a little late depending on which directin the object is moving. If border crossings become totally borked or someone remembers why this was displacement was done, revert this change.
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