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authorAdam Frisby2009-04-03 10:40:14 +0000
committerAdam Frisby2009-04-03 10:40:14 +0000
commit254d3099f03dde79a4e689bcb99e4d67d91f6300 (patch)
tree5db728a743a7cf7d9194a9438f738103d17faacf /OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
parent* MRM Scripts will now no longer disconnect the client if there was an error ... (diff)
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* Implements Scene.SimChat(string,...) rather than byte[]. We should probably mark byte[] as obsolete.
* Implements SOPObject.Say for MRM. (Note, not IObject yet)
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