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authorDan Lake2011-10-06 12:22:15 -0700
committerDan Lake2011-10-06 12:22:15 -0700
commit08f264d096e1dca535a64e683fa5ab5918368085 (patch)
tree0e898f21be0cca8a6249f78e534c9ec3a98528e2 /OpenSim/Region/Framework/Scenes/SceneGraph.cs
parentRefactor ScenePresence so gets and sets are through properties. Added private... (diff)
parentAdded back UserAccount that creates random UUID for new account. (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 36c5c52..caec704 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -166,6 +166,12 @@ namespace OpenSim.Region.Framework.Scenes
166 } 166 }
167 } 167 }
168 168
169 /// <summary>
170 /// Update the position of all the scene presences.
171 /// </summary>
172 /// <remarks>
173 /// Called only from the main scene loop.
174 /// </remarks>
169 protected internal void UpdatePresences() 175 protected internal void UpdatePresences()
170 { 176 {
171 ForEachScenePresence(delegate(ScenePresence presence) 177 ForEachScenePresence(delegate(ScenePresence presence)
@@ -174,6 +180,11 @@ namespace OpenSim.Region.Framework.Scenes
174 }); 180 });
175 } 181 }
176 182
183 /// <summary>
184 /// Perform a physics frame update.
185 /// </summary>
186 /// <param name="elapsed"></param>
187 /// <returns></returns>
177 protected internal float UpdatePhysics(double elapsed) 188 protected internal float UpdatePhysics(double elapsed)
178 { 189 {
179 lock (m_syncRoot) 190 lock (m_syncRoot)