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author | onefang | 2019-06-01 01:58:47 +1000 |
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committer | onefang | 2019-06-01 01:58:47 +1000 |
commit | f3b8aaa9e949e9eebd35dd61dfec49649d7f0c17 (patch) | |
tree | a7cb23e5cf348cf7846c9a10876de84639ff2355 /OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |
parent | Have some "avatar has left" mesasge hit the INFO console. (diff) | |
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A little tweaking of log levels.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 6304778..6046e73 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
88 | 88 | ||
89 | if (neighbour != null) | 89 | if (neighbour != null) |
90 | { | 90 | { |
91 | m_log.DebugFormat("{0} Region {1} successfully informed neighbour {2} at {3}-{4} that it is up", | 91 | m_log.InfoFormat("{0} Region {1} successfully informed neighbour {2} at {3}-{4} that it is up", |
92 | LogHeader, m_scene.Name, neighbour.RegionName, Util.WorldToRegionLoc(x), Util.WorldToRegionLoc(y)); | 92 | LogHeader, m_scene.Name, neighbour.RegionName, Util.WorldToRegionLoc(x), Util.WorldToRegionLoc(y)); |
93 | 93 | ||
94 | m_scene.EventManager.TriggerOnRegionUp(neighbour); | 94 | m_scene.EventManager.TriggerOnRegionUp(neighbour); |
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
131 | } | 131 | } |
132 | } | 132 | } |
133 | 133 | ||
134 | m_log.DebugFormat( | 134 | m_log.InfoFormat( |
135 | "{0} Informing {1} neighbours that region {2} is up", | 135 | "{0} Informing {1} neighbours that region {2} is up", |
136 | LogHeader, onlineNeighbours.Count, m_scene.Name); | 136 | LogHeader, onlineNeighbours.Count, m_scene.Name); |
137 | 137 | ||