From f3b8aaa9e949e9eebd35dd61dfec49649d7f0c17 Mon Sep 17 00:00:00 2001 From: onefang Date: Sat, 1 Jun 2019 01:58:47 +1000 Subject: A little tweaking of log levels. --- OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 6304778..6046e73 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs @@ -88,7 +88,7 @@ namespace OpenSim.Region.Framework.Scenes if (neighbour != null) { - m_log.DebugFormat("{0} Region {1} successfully informed neighbour {2} at {3}-{4} that it is up", + m_log.InfoFormat("{0} Region {1} successfully informed neighbour {2} at {3}-{4} that it is up", LogHeader, m_scene.Name, neighbour.RegionName, Util.WorldToRegionLoc(x), Util.WorldToRegionLoc(y)); m_scene.EventManager.TriggerOnRegionUp(neighbour); @@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes } } - m_log.DebugFormat( + m_log.InfoFormat( "{0} Informing {1} neighbours that region {2} is up", LogHeader, onlineNeighbours.Count, m_scene.Name); -- cgit v1.1