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authorMelanie2009-10-22 17:39:19 +0100
committerMelanie2009-10-22 17:39:19 +0100
commitfc4ff09181e1a2a9cecf1557795dce3f783966f0 (patch)
treedfc24cf5688eef7e5baff2e21359d0e1ed6a574c /OpenSim/Region/Framework/Scenes/Scene.cs
parentFixing the patch to the patch (diff)
parentMerge branch 'master' into vehicles (diff)
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Merge branch 'vehicles'
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 2dbc090..5005ac9 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2934,7 +2934,7 @@ namespace OpenSim.Region.Framework.Scenes
2934 // SceneObjectGroup obj = m_sceneGraph.DuplicateObject(localID, pos, target.GetEffectiveObjectFlags(), AgentID, GroupID, worldRot); 2934 // SceneObjectGroup obj = m_sceneGraph.DuplicateObject(localID, pos, target.GetEffectiveObjectFlags(), AgentID, GroupID, worldRot);
2935 m_sceneGraph.DuplicateObject(localID, pos, target.GetEffectiveObjectFlags(), AgentID, GroupID, worldRot); 2935 m_sceneGraph.DuplicateObject(localID, pos, target.GetEffectiveObjectFlags(), AgentID, GroupID, worldRot);
2936 //obj.Rotation = worldRot; 2936 //obj.Rotation = worldRot;
2937 //obj.UpdateGroupRotation(worldRot); 2937 //obj.UpdateGroupRotationR(worldRot);
2938 } 2938 }
2939 else 2939 else
2940 { 2940 {
@@ -4601,7 +4601,7 @@ namespace OpenSim.Region.Framework.Scenes
4601 Quaternion q = trackedBody.RotationOffset * joint.LocalRotation; 4601 Quaternion q = trackedBody.RotationOffset * joint.LocalRotation;
4602 4602
4603 jointProxyObject.ParentGroup.UpdateGroupPosition(proxyPos); // schedules the entire group for a terse update 4603 jointProxyObject.ParentGroup.UpdateGroupPosition(proxyPos); // schedules the entire group for a terse update
4604 jointProxyObject.ParentGroup.UpdateGroupRotation(q); // schedules the entire group for a terse update 4604 jointProxyObject.ParentGroup.UpdateGroupRotationR(q); // schedules the entire group for a terse update
4605 } 4605 }
4606 break; 4606 break;
4607 } 4607 }